So in a large game with a lot of players and a lot of heroes per player, it's quite possible you will not get another Dreadnought hero because all the dreadnought heroes have already spawned.įinally, there is one exception: a necromancer player will always start with a necromancer hero. Originally posted by Iguana-on-a-stick:The other restriction is that the hero pool is finite. The other restriction is that the hero pool is finite. (So if you're playing Goblins and conquer an Orc city, you can now get random Orc heroes too.) Which hero you get is completely random, except if you turn on "random heroes match player race" in which case the hero must belong to one of the races in your empire. (It is possible to go over the limit by using charm/convert style abilities, but if you do no random heroes will show up anymore, and you cannot use the resurrect hero spell, until you're under the limit again.) If you lose or dismiss a hero for any reason, you go under the limit and random heroes can appear again. Gives 100.Every X turn one of the available heroes will spawn at one of your cities, as long as you're under the hero limit. ![]() EffectĮxplores map, does not turn off Fog of War ![]() ![]() Note that some of these cheats can cause the game to become unstable. At the launcher, go to Miscellaneous and tick "run in debug mode", then, in game hold control+alt and press C, then type the code and press Enter.
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